Hi everyone,
I'm sorry I've disappeared from this blog. I was busy with finals and my portfolio, and now I have to deal with something really personal and important that I need to take care of first. I'm still drawing, but need to concentrate on my problem. Please forgive me, and don't let my absence get in the way of your guy's wonderful art.
Thanks,
Alex
Showing posts with label Alexandra Vo. Show all posts
Showing posts with label Alexandra Vo. Show all posts
Thursday, May 17, 2012
Wednesday, April 18, 2012
Tree house
I was have trouble figuring out what was the focal in your first comp. The tree house and the figures both seemed like you wanted them to be the focal point, but you couldn't decide. Multiple points of interest are great for leading the eye around, but it seems like for an environment/establishing shot like this, you would want the island/tree for thing to be the focus and use everything else to support that. Also, everything seemed pretty 50/50 as far as the original composition went. There was equal amount of ground/foliage, as there was sky, the island and the kids (which both seemed to be focal points) were basically mirrored across the corners. Further, to establish the house as a focal point, i think it might help to give a little more breathing room around it, and use the extra room to us roots to help the composition.
Hope this helps! Good luck on all you work, applications, and schoolwork!
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| I think more space around the house could help the composition |
Sunday, April 15, 2012
More Peter Pan Port Stuff
Here's some more work in progress with my portfolio stuff. I'm kinda working on them all at the same time bit by bit. Keep in mind on some of them I still have stuff I know I need to fix/render but haven't had the chance to yet. I'm also freaking out a bit because it's due on the 20th and I have a lot of homework/projects due in my other classes this week too. I hope I can finish everything on time and of great quality. D:
Feedback greatly appreciated.
Thanks!
Alex
Feedback greatly appreciated.
Thanks!
Alex
Saturday, April 14, 2012
Wendy's bedroom
Hey Alex, here are some thoughts on your bedroom piece. Again, considering you're studying something slightly different to me and there might be different "rules," not everything I say will necessarily be applicable. In fact, I'm just going to use this disclaimer for all future critiques, rather than typing it out each time. haha. Just keep that in mind for all future critiques.
The thing that really jumps out to me the most is perspective. There doesn't seem to be any universal vanishing point. Several angles go to different vanishing points, and some don't even seem to rest on the horizon line (particularly chair and the wall closest to peter. This makes the scene feel fake, like it's s set design for a stage or something, and the window isn't real, but painted on a backdrop. Along with the perspective issues, the curves on the chair peter's sitting in looks wonky. It'd be best to grid this off and get the arch exactly right—this is way too close to the focal point to just fudge it.
I like the suggested detail in the foreground, but it bugs me how much clearer it is than the rug wendy's sitting on. That area on the floor looks really muddy/unclear, when it should have more detail since that's where the focus of the scene is, especially the area on the floor where the light is shining. I like the attention of detail in the foreground, but remember if you have that much clarity on something that's supposed to be in shadow and out of focus, that raises the bar for the areas that are in focus/near light.
Also, you probably this, but the light doesn't make perfect sense. Obviously, peter's shadow doesn't count, but the chair's shadow doesn't really make sense. This may be intentional thought, because the shadow would fall toward Wendy and wouldn't have that nice "spotlight effect" you have going right now. I think these things you can get away with more in animation, just wanted to make sure you're aware.
Otherwise, great color and composition. It's got a nice painterly feel. Peter's expression is much better. I'd say the most important thing to fix the the perspective though. If you're not trying to go for a realistic perspective, be clear in the style of perspective you're going for.
The thing that really jumps out to me the most is perspective. There doesn't seem to be any universal vanishing point. Several angles go to different vanishing points, and some don't even seem to rest on the horizon line (particularly chair and the wall closest to peter. This makes the scene feel fake, like it's s set design for a stage or something, and the window isn't real, but painted on a backdrop. Along with the perspective issues, the curves on the chair peter's sitting in looks wonky. It'd be best to grid this off and get the arch exactly right—this is way too close to the focal point to just fudge it.
I like the suggested detail in the foreground, but it bugs me how much clearer it is than the rug wendy's sitting on. That area on the floor looks really muddy/unclear, when it should have more detail since that's where the focus of the scene is, especially the area on the floor where the light is shining. I like the attention of detail in the foreground, but remember if you have that much clarity on something that's supposed to be in shadow and out of focus, that raises the bar for the areas that are in focus/near light.
Also, you probably this, but the light doesn't make perfect sense. Obviously, peter's shadow doesn't count, but the chair's shadow doesn't really make sense. This may be intentional thought, because the shadow would fall toward Wendy and wouldn't have that nice "spotlight effect" you have going right now. I think these things you can get away with more in animation, just wanted to make sure you're aware.
Otherwise, great color and composition. It's got a nice painterly feel. Peter's expression is much better. I'd say the most important thing to fix the the perspective though. If you're not trying to go for a realistic perspective, be clear in the style of perspective you're going for.
Peter Pan: Bedroom WIP 2 and Treehouse
Some more progress on the image. I fixed Peter's face a bit. Turns out the eyes were too close. Feedback welcomed!
I also worked on another piece.
Alex
I also worked on another piece.
Alex
Friday, April 13, 2012
Peter Pan: Bedroom WIP
Here's one of the pieces I'm cleaning up for my portfolio. Feedback would be great.
Thanks!
Alex
PS I'm not a fan of Peter's expression. :/
Thanks!
Alex
PS I'm not a fan of Peter's expression. :/
Wednesday, April 11, 2012
Parent's 25th Anniversary Final
Hi everyone. Thanks so much for all the great feedback! I printed the drawing, framed it, and gave it to them, and they were really happy about it! So thanks so much, I couldn't have improved it without you guys. I really appreciate it. :) I can't wait to see us all grow and help each other out in the future.
Next up is working on my portfolio. So nervous about that D:
Alex
Next up is working on my portfolio. So nervous about that D:
Alex
paintover
Hey Alex I did a paintover of some things that I thought might help. You can take or leave anything, but these are the things that stuck out to me:
-The values were getting a little lost in some areas. Particularly the dad's sleave and the sky, your parents' heads and the sky and the beams and the letters (and the sky). I get he feeling you want the feeling of the sun behind your parents or something, but it was getting just a little lost. It's help to try to define those edges just a little bit. I know sometimes blogger distorts values (at least I've noticed it has for me before), so it may look better in your original PSD file, but either way i think it would help to diffrentiate those values just a tad.
-your shape of your mom's dress. The way you drew her figure is so smooth and fluid, from the hair, to the shoulder's, to the dress—and then there is this weird point right in her lap (which makes me think of the infamous minister from the little mermaid =[ ). It makes it really confusing in trying to understand the dress, and what causes the folds. If you're going for a poofy dress, use more lumps and curves, like you did everywhere else in her figure and try to indicate some anatomy so we can understand the folds better.
Tuesday, April 10, 2012
Parent's 25th Anniversary S'more Progress
Hey. :) This is the last time I can show progress before I have to print the image tomorrow at noon, so any feedback now would be greatly appreciated!
I was also thinking...even though this originally started off as a place for master copies, I thought it would be cool to just post anything once a day and make it more of a place to get feedback, share tutorials, and just hang. I think it should still focus at least on a work you did once a day though. What do you guys think?
Alex
I was also thinking...even though this originally started off as a place for master copies, I thought it would be cool to just post anything once a day and make it more of a place to get feedback, share tutorials, and just hang. I think it should still focus at least on a work you did once a day though. What do you guys think?
Alex
Monday, April 9, 2012
Parent's 25th Anniversary Progress
Sunday, April 8, 2012
Alex Corrections

Hey Alex, I decided to overlay some anatomical corrections to your base drawing if you don't mind. I'm very bad at sitting poses so that definitely needs reference but I mainly wanted to point out the body language of your mom's character - in your original drawing her body has an unnatural curve and her legs don't seem to attach correctly in relation to her upper body. Also, be aware of the choice of fabric and how it rests on the body. There are some other minor notes on the sketch too. (Really tired right now lol.)
- Jen
Saturday, April 7, 2012
Parent's 25th Anniversary Color Key
Friday, April 6, 2012
Parent's 25th Anniversary Drawing
Hello people :)
Thanks for being so active so far! I'm going to take a short break off of master copies as my parent's 25th anniversary is coming up and I wanted to work on their present. Here's the rough drawing so far. Feedback is welcomed! :D Thanks :)
Alex
Thanks for being so active so far! I'm going to take a short break off of master copies as my parent's 25th anniversary is coming up and I wanted to work on their present. Here's the rough drawing so far. Feedback is welcomed! :D Thanks :)
Alex
Thursday, April 5, 2012
David Womersly's Tangled
So I choose this from the Art of Tangled book to work on construction. I should have looked at it closer though before I started, because mid way in I noticed the perspective was fish-eye, which made it difficult. -.- Oh wells I guess.
Alex
Alex
Wednesday, April 4, 2012
Jeff Turley's Tangled
Jeff Turley is another favorite of mine, and I absolutely love this scene. The copy isn't perfect, but I hope the story and the mood came across.
Here's his blog if you haven't looked at it yet. Amazing stuff: http://turleysketch.blogspot.com/
Alex
Here's his blog if you haven't looked at it yet. Amazing stuff: http://turleysketch.blogspot.com/
Alex
Tuesday, April 3, 2012
John Singer Sargent 's Nonchaloir
Monday, April 2, 2012
First Post
Hi everyone! It's nice to meet you. I'm currently a student learning to become a Visual Development artist and Background painter. You can check out my sketch blog here: onceuponasketch.blogspot.com or my portfolio here: alexandravo.blogspot.com
My goal here is to do a master copy a day to help me learn from the best. I actually started last Saturday, so here's one for each day since then. I know these aren't perfect, but I'm learning a lot from them.
Saturday March 31, 2012:
MC Wyeth's The King's Huntsman
Sunday April 1, 2012:
Disney's Bambi
Monday April 2, 2012:
Paul Felix
Hopefully from now on, you'll here from me once a day. :)
Thanks!
Alex
My goal here is to do a master copy a day to help me learn from the best. I actually started last Saturday, so here's one for each day since then. I know these aren't perfect, but I'm learning a lot from them.
Saturday March 31, 2012:
MC Wyeth's The King's Huntsman
Sunday April 1, 2012:
Disney's Bambi
Monday April 2, 2012:
Paul Felix
Hopefully from now on, you'll here from me once a day. :)
Thanks!
Alex
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